Gravwell
- Boardgame, 2-4 players
- Move in direction of the closest ship
- Play Cards to move
- Important game phases:
AI-Aspect
- Decision making
- Learning
-
Implemented through:
- Reinforcement Learning (RL)
- Neural Evolution (NE)
- Decision Tree
- Random AI
- No-ES Random AI
AI Statistics
Our goal: win from random AI
NB: NE does not significantly improve over random AI
AI Statistics
Interestingly:
NE holds its own against RL