Ubiquitous Sonic Overlay –



Ubiquitous Sonic Overlay –

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thesis_proposal_3min


On Github ssfrr / thesis_proposal_3min

Ubiquitous Sonic Overlay

Spencer Russell

Responsive Environments

2014-10-16

  • our group has been working on sensory experiences combining our natural senses with augmentation from sensors in the environments
  • in particular, we're interested in using sound as a medium for communicating sensory information
  • sound can only be spacialized between speakers
  • the system is obviously not very mobile
  • image from bowers-wilkins.com
  • very portable, but sounds aren't connected to your environment
  • when you rotate your head, the whole sonic world rotates with you
  • isolates you from the world
  • image from businessinsider.com.au
  • we can use established signal processing techniques to place virtual sound sources relative to the listener and play the correct signal into each ear
  • the dynamics of how we move our head and body play a big role in the picture of the world that our brain builds up, so we need to track the head to keep a consistent auditory scene
  • bone conduction gives us a solution to the isolation problem, so we can seamlessly combine virtual sources with the real world
  • image from agdlab.pl
  • systems are small-scale
  • image from beyerdynamic.com
  • or systems are coarse-grain
  • image from intelligentheadset.com