On Github rhino22 / rhino22.github.io
Controls peon moving to building
Calls Peon's methods within Peon.Java
Most of the work is in here !
Peon can enhance his skills temporarily
He can only have 2 building buffs which have a timer
Animation (thanks for animation code!!)
Interaction, Integration with other code!
Peons behind buildings/collisions/selection
Maintaing/upgrading buildings
Posessing a peon? "w,a,s,d"
Do you have any ideas for us?
Game Mechanics:
What should the buildings actually do?
Do you like the timed buffs?
Do the buildings look appropriate?