Team Cook – Buildings - What's been happening – Visual Assets



Team Cook – Buildings - What's been happening – Visual Assets

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rhino22.github.io

deco2800 buildings slides

On Github rhino22 / rhino22.github.io

Team Cook

Justin Miller Sam Teed @samuel-teed Craig Winter @rhino22 Jose Chavez @chavez9j

Buildings

  • Building.Java
  • EnterBuilding.Java
  • Peon.Java
  • Visual assets

Building.Java

  • extends from WorldEntity
  • so far 7 buildingsGymWishing WellBarBlacksmithNoodle HausTelporter entryTelporter entryMore??
  • Animation, Health,

EnterBuilding.Java

Controls peon moving to building

Calls Peon's methods within Peon.Java

Peon.Java

Most of the work is in here !

Peon can enhance his skills temporarily

He can only have 2 building buffs which have a timer

Visual Assets

  • 2 animations
  • A healthy building
  • A Damaged building
  • We need help, this is timeconsuming!

e.g

Challenges

Animation (thanks for animation code!!)

Interaction, Integration with other code!

Peons behind buildings/collisions/selection

Next?

Maintaing/upgrading buildings

Posessing a peon? "w,a,s,d"

Do you have any ideas for us?

Feedback

Game Mechanics:

What should the buildings actually do?

Do you like the timed buffs?

Do the buildings look appropriate?

Team Cook Justin Miller Sam Teed @samuel-teed Craig Winter @rhino22 Jose Chavez @chavez9j