Alice – 2014 Competition – Rules



Alice – 2014 Competition – Rules

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alice

Hyperstream Alice 2014 Slides

On Github morganj / alice

Alice

2014 Competition

Slides available at http://morganj.github.io/alice

Objective

Design a game that incorporates concepts of STEM (Science, Technology, Engineering, and Math)

Oh hey, these are some notes. They'll be hidden in your presentation, but you can see them if you open the speaker notes window (hit 's' on your keyboard).

Rules

  • Competition open to students in grades 6-8
  • Games must be developed in Alice 3.1
  • Participants make work individually or as a team
  • Each club may submit up to 3 projects

Awards

Best Storyline

Most Original Idea

"Thinking outside of the box"

Best Animation Sequence

Best Use of Sound

Sound effects

Best Code Quality

  • Readability
  • Comments/Documentation
  • Inheritance
  • Code Re-use / Functions

Best Presentation

Best Educational Game

Demonstrates or teaches a STEM concept

Scoring

Game Design (20%)

  • Scene design
  • Storyline

Sound and Animation (20%)

Interactivity (20%)

  • Collision Detection
  • Camera Manipulation
  • Key/Mouse Events
  • User Input

Technical Merit (20%)

  • Inheritance
  • Readability
  • Documentation

Creative Component (20%)

  • STEM Concepts
    • Computer Science Algorithms
    • Documentation as HTML/Markdown
    • Physics (Acceleration, Collisions, Gravity)
  • Custom Media (sound, concept art, etc)

Submission

Project Files

Project Description

HyperStream Feedback

Questions or feedback regarding the competition may be sent to Lacy Brunnette - lbrunnette@gmail.com

Resources

Alice.org

Download a Zip of powerpoints, videos, and PDFs from Carnegie-Mellon

YouTube

mwisan1 has a set of Alice 3.1 tutorials.

GitHub

Questions

THE END

BY Morgan Janes / http://github.com/morganj