Building a Collaborative Digital Audio Workstation – Web Audio Conference 2015 – Analyzing audio editors



Building a Collaborative Digital Audio Workstation – Web Audio Conference 2015 – Analyzing audio editors

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Building-a-Collaborative-DAW---WAC-2015

Building a Collaborative Digital Audio Workstatio - Talk from Web Audio Conference 2015

On Github janmonschke / Building-a-Collaborative-DAW---WAC-2015

Building a Collaborative Digital Audio Workstation

Web Audio Conference 2015

Jan Monschke

@thedeftone, janmonschke.com

Frontend Engineer @ SoundCloud from Berlin

Not really a musical background but

passionate about music

motivation: learning new things (audio essentials), experiment

"Building a collaborative music production environment using emerging web standards"

Analyzing audio editors

  • years of development and best practices
  • common interface patterns
  • minimum feature sets

Garageband

Ableton Live

Minimum Feature Set

  • timeline (left to right)
  • previews, depending on content
  • tracks as rows
  • recording, importing, drums, synth

Recording

  • Record audio
  • Get live audio feedback for adjustments
  • Upload recordings to server
  • Select parts of audio
  • Import audio files

Recording Node Graph

Web Audio nodes in combination with other new web tech

This is why you can't use it in IE, all modern web APIs in one place ;)

Drums

  • Full control over speed and sounds
  • Complex and varying drum loops
  • Different drum sets
  • Exact (!!!) timing

Drums Screenshot

Synthesizer

consists of oscillators, filters and gain control, all present in web audio api

Minimoog

Synthesizer Node Graph

Synthesizer Screenshot

Collaboration

  • Remote band brainstorming
  • Easier melody brainstorming
  • Auto-save and auto-backup

Differential Synchronization

Video collaboration (w/ WebRTC)

Scheduler

Web Audio Editor

Demo: show track layout, each track has different type, name the three types

Control buttons on the top, timeline, skip things

control elements for each track

canvas previews in the track elements

Critique

  • Offline support? (files & sync)
  • Performance problems? (native plugins, more complex UI)
  • Too basic for production (more sounds, functionality)

THX so much for your attention!

My thesis to dive deeper into the topics

The editor on Github