Author : Guillaume Gouchon
Inspired by James Kaye's Droidcon Talk : "Top 10 tips for marketing your mobile games".
Dungeon Quest = Android RPG, 46k downloads, rated 3.8/5
Warlords Online = Android Strategy Game, 38k downloads, rated 4.1/5
Identify and keep an eye on the competitors.
What's new in my product ?
+ Advantages / differences with similar apps ?
+ Position towards the market ?
Do I have a chance to find my audience ?
When to launch ?NO travel apps during January !
During the first 30 days, apps are in New Apps category = Great way to be on top of the charts even with a few downloads !
Blog about it before and after launch.
Plan the upcoming releases (date + new features) to retain users' interest.
Find who are your users, and focus on them. Even having a few fanatic users is great, they won't count what they'll spend and will promote your apps well.
App Store Optimisation (ASO)(More details in section 4) App appears in research User evaluates App name + icon + rating Then screenshots + reviews
App name is IMPORTANT ! NO accents, NO special characters !
Embed keywords in app name
Embed keywords in app description Avoid nonsense list of keywords in the description !!!
Use Google Adwords Keyword Tool.
Users are doing snap decisions. So, here are the key points :
- Take good screenshots, with descriptive overlays.
- Make a short video (around 30s long, less than one minute).
- Keep the description short. 10 concise lines full of keywords are enough, most users won't read 50 lines of text on their phones...
In order to get more chances to be featured (= Holy Grail).
Google != Apple != Amazon != Samsung
Follow platform's design guidelines !
For example on Android, do not copy iPhone design, Google do not like it at all.
Use platform's new APIs or APIs that other platforms do not have (NFC, rich notifications, ...).
- Have a media plan (blogs, HN, tech websites...).A good video is important.
- Do not expect any guarantee from media.
- Post the video on Youtube !
- Of course, use Social Networks. Facebook page, etc...
- Ask for feedbacks on platforms such as Reddit, forums, ...You will get improvement ideas + potential users at the same time !
Spend huge money or do not spend anything at all.
Add links to your other apps on every app you publish.It really works and it is free.
Obvious but it is needed to have your apps auto-promoted by your users.
Obvious : make appear a rating popup after a few launches.Add a "rate app" button in the settings.Ratings are the KEY (numbers + level). I personnaly prefer more ratings, even bad ones, than a 5/5 stars app with fewer ratings.
Add a contact button in the settings.A quick answer to a user's question grants you a 5 star rating and a great review most of the time !
Remove the splashscreen after some launches.
Replies to bad ratings on the store, most of the time these are due to technical problems or incomprehension.
If your app is just a demo and users need to buy the full app, tell it in the app's description because transparency is cool and it avoids users' unexpected reactions.
(BTW : Did you find the 3 awesome actors hidden in this presentation ?)